I've started to work on morale and community interactions, which is what I want to focus on next. Not much to say about it so far though, as I decided this patch needed to come out now to fix the above issue :-P There's also some other serious bug-fixes, e.g. the satphone quest in Sandbox mode wasn't working which would have stopped you from completing the game. So this is mostly a quick bug fixing patch. Here's the full change list:
- When your characters gossip with each other they can use some of the What's up? lines, and will have memories of people praising or bad-mouthing each other
- Memories decay exponentially instead of linearly
- Reduced the morale impact of some more minor negative actions like hurting or threatening someone (but not changing how much we disapprove of the person who did it)
- Added ability to translate surnames differently for female and male characters, for languages that do that
- Shortened time to make sunflower oil
- Auto-collect item from bodies respects community crafting limit
- Fixed some conflicts between organizer role, auto deposit items policy, and other roles
- Fix for satphone quest in Sandbox mode not activating
- Fix for characters asking each other for more equipment (e.g. ammo) than their policy allows them to give
- Fix for traders losing useful items such as armor that you sold them and they wore, when they restock
- Italian translation updated
- Crash fixes
What's this publicbeta thing?
v200 will be in the "publicbeta" branch for a while, before pushing it to the main game. If you want to try the latest features as they come out (and help test them!) it's a good idea to start using this branch. But keep in mind:- Because it's the bleeding edge it could be less stable
- If you want to be able to play online co-op with someone you'll need to be on the same version as them
- If you go back from the "publicbeta" branch to the main branch you may not be able to load savegames created on "publicbeta".
To use publicbeta, just right-click on Survivalist: Invisible Strain in your Steam library and go to Properties, then Betas and in the drop-down select "publicbeta".
Changed depots in private branch