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Update notes via Steam Community

Patch notes


  • Fixed: No enemies on Torment after level 50.
  • Balance: Difficulty balance fixed
  • Fixed: Only the recently spawned enemies go to the hero.
  • Performance improvement on pathfinding (+4-5 FPS)
  • Fixed: Legendary notifications UI overlapping.
  • Fixed: Giant slime is attacking enemies instead of running away from the hero.
  • Change: Energy ball sound changed.
  • Balance: Explosive mine time difference between mine throw reduced to 0.5 from 1.
Windows Depot 2783611
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