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Update notes via Steam Community
- Autoturret now targets mercenaries too
- Lowered Horizontal Visual Recoil
- Increased Vertical Recoil for SMG, Assault Rifle, Rifle
- Hit Registration should be better when hitting other players
- Mercenaries shooting sound not propagating is fixed
- You can see whats inside a pouch just by looking at it
- Looting a pouch now gives the item directly
- Automated door bullet ignore
- Bears spawn at a higher altitude now
- Player's own Shooting sound is now starts from client avoiding server latency
- Discrepancies between server and client dead animals and zombies should be more reliable
- Horse Movement Extrapolation Removed
- Player usernames will transform into a circle at a far distance
- Chest and cupboard can be opened by anyone now
- Lockers are still locked for non clan members
- Players now take damage from every shotgun pellet
Windows Depot 1500941
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