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Hello adventurers!

Before we all head into the weekend, we really wanted to fix a few issues. In this update, we've tackled combat bugs, dialogue issues, and more for a smoother adventure!

See below for more info:

Fixes


  • Combat is stuck on NPC's turn after the player attack a pickpocket victim
  • Placing a secret item around a crime scene counts as planting evidence
  • Caustic weapons deals 0 damage to Golems and Skeletons
  • Ranged Dialogue is displayed as a Travel Event dialogue and does not proceed to gameplay after dice roll outcome
  • After having a Travel Event, our Character doesn't start from the same place as before the Travel Event.
  • Leaders of factions and civilians have been granted additional powerful gear they can use in combat



Known issues


  • Civilian NPC ends combat after one turn when attacking them after a failed pickpocket attempt [Will be fixed in the next hotfix #6]

Windows Depot 1064121
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