LIVE NOW - February Update - Week #3
Retroa Retroa Builda
- Sorted a problem that was launching the player across the screen. when next to a single line solid block. At the edge of the screen.
- Sorted the player vibrating like a lunatic, when he got to the top of the screen, sorry about that.
- Tweaked the conveyors not activating.
- Started work on some of the locked levels.
There's a problem that teleports the player across the screen, after jumping while hanging, when next to a single line solid block.
Where did he go...
Ha ha ha.
I'll get to work on a possible solution.
LOCKED LEVEL WORK:
Please Note!
These levels are work in progress and not final, some sprites are temporary placeholders.
Thank you for your time, and thank you very much for your patience.
Changed files in this update