Other changes:
- progress in the first mission was sometimes blocked by a notification "Enemies know the door is open, loading from save". Fixed a bug that was causing this.
- fixed double music sometimes on in mission 3
- for mission 3, changed Behemoth layout a bit, added another guard, adjusted their paths, and made a bunch of bugfixes smoothing out this environment specifically
- character got stuck when jumping to shallow water
- sometimes lantern got extinguished just after lighting it
- character got stuck after canceling lighting lantern
Changed files in this update