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Update notes via Steam Community
Added a lighting indicator that helps with keeping in shadows:


Other changes:
  • progress in the first mission was sometimes blocked by a notification "Enemies know the door is open, loading from save". Fixed a bug that was causing this.
  • fixed double music sometimes on in mission 3
  • for mission 3, changed Behemoth layout a bit, added another guard, adjusted their paths, and made a bunch of bugfixes smoothing out this environment specifically
  • character got stuck when jumping to shallow water
  • sometimes lantern got extinguished just after lighting it
  • character got stuck after canceling lighting lantern
  • Loading history…
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