After carrying out a QA test with the initial version of early access, we recompiled different bugs and feedback given by players, this small update seeks to address what was reported.
Gameplay
- Pause menu - Reset button now works
- Pause menu - ESC button now works to exit pause menu
- Fixed bug that caused the character to stretch permanently
- Fixed strange collisions in different levels
- The CTRL button now activates a time acceleration
(if I see that it is a function that players like, it will be added to the Xbox controller controls as well) - The mouse was visible after returning from the pause menu, that was resolved now it is invisible when returning to the game.
Game Overview
-Part of the feedback was that the level backgrounds looked too simple, so I decided to add better art... it's difficult to make other types of changes to the background because of the chosen aesthetic.
- Internal programming and game organization changes, this improves overall performance.
- Added to the credits our Patreon supports
Changed files in this update