This update is a roundup of things I've been working on since launch, but I think the biggest feature by far is what it says in the title. Simulating a world and see some interesting critter? Start a new game as that species, no questions asked. In the middle of a game and want to see what the rest of your world looks like? Save the game and open it in auto-evo.
This update also adds difficulty options, which will make the game a little less "nature dark souls" for those of us who don't want that.
Also some quality of life changes, and a few bugfixes, but if you see a bug don't hesitate to let me know!
Changed files in this update