1) Info Pages
- Added a placeholder "Info" section to the Main Menu.
- Any feedback regarding layout, topics, language and depth of information would be greatly appreciated!
2) Trap Upgrades to Try
- Demon Eye / Ballister. Shoots piercing long range arrows that deal magic damage.
- Mud Blaster / Cannon. Fires balls of mud that can hit more enemies that explode and inflict poison.
- Ice Daggers / Spikes. Fast firing ice damage while also inflicting slow.
2) Quality of Life Features Added
- Feedback for Challenge complete/failed made more obvious.
- Remixed mini-boss music.
- Players can pause during the tutorial.
- Change-Direction buttons on upgrade UI now have "cost" clearly labelled.
- Change-Direction buttons also transparent when players cannot afford.
- V-Sync option is now available for players experiencing screen tearing.
- Retry "Last Wave" is now retry "This Wave" - players restart from current wave instead of previous one.
- Pause button is displayed when using a gamepad.
3) Graphical Changes
- Hellfire Arrows changes colour on higher levels.
- Frog's "in-water" graphics fixed pixel aspect ratio.
- Ground nodes glow made brighter.
- Range display has been made brighter.
4) Bug Fixes
- WASD key movement getting stuck - fixed.
- Improved animation performance.
- Enemy weight now affected by shield.
- Some players to not be able to pet Tortoise - fixed.
- Frog's special range affected by time-speed - fixed.
- Some shielded enemies lose their shield sprite prematurely - fixed
- Fixed a bug causing camera/icon movement to be linked to framerate.
- Bombs no longer flying off randomly.
Cheers!
Josh.
Changed files in this update