Introduction
This is a major update, I adds lots of things, If you haven't played in a while, now would be a great time to try the game out again.
New Monsters
There are two new monsters. The Pooka Pookas which are something I used to have nightmares about when I was a child (Yes that's what I called them). They are these weird columns that hop around and shoot hot oil at you while playing loud bass. Then there is the Lurkers which are these weird mysterious mutated huge 7 foot tall creatures. Zombies also got a buff, they now run faster than the player walking speed, but still slower than the player run speed.
Signs
You can now place signs in your world. They can have text on them. I figured this would be a good addition to help players on dedicated servers leave notes for each other.
Custom World Seeds
I have added the option to specify a custom world seed when you create a new world. You can also see the seed of your existing worlds now when you select them.
Please Wait
I have added a message to the server browser to make it more obvious that it is searching.
Difficulty Changes
Attack damage dealt by monsters is now modified by game difficulty.
Small Changes/Bug Fixes
- Fixed monsters not burning on dedicated servers.
- Corrected alignment of world seed in world menu.
Whats Next
Here is a list of some of my planned upcoming features. Let me know which ones you would like to see sooner than others, that will help me prioritize them.
- Creative Mode
- Structures
- Maps
- More Weapons
- Character Customization
- Steam Workshop Integration
Discord Server
If you would like to take greater part in the Wild Omission community, get previews of updates before they are released, and more, you should join the Wild Omission Discord Server.
Changed files in this update