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Update notes via Steam Community
This week we have focused on issues with AI and physics timing, as well as some quality of life improvements to the bombing

Timing and Stability

* Landscape tile generation has been temporarily dropped back to original game rate as it was causing frame spikes, causing integration issues for Physics and AI. The process of tile generation will be reworked to not impact on frame time
* Time acceleration has been capped to 8x as higher rates were also causing integration issues
* Event Scheduler has had extra guards added
* Possible heap corruption fix
* Fix for occasional crash when accessing fighter formations via the icon bar

Bombing

* Bomb sight terrain window has been adjusted
* Bomb sight screens now has drift visible as part of the Aircraft info

Misc

* Graphics updated for the radio operators table

Please keep the feedback coming and follow the game on social and on the major gaming platforms for the latest updates.
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