Character Selection fix 2. Added more code to character selection character BP. Now setting the mesh in character after Class set in selector widget saved in load out component then lastly called in spawn component. Should work now I would think. This circle referenced from the lobby which works.
Lobby Menu was also updated. Just a menu effect I wanted to create and originally didn't like but now I do.
Patch v0.435401
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Depot 2450241
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