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Update notes via Steam Community
This will be the last update normally before 0.3

Balancing

  • Increased the cost of purchasing item upgrades (and therefore reselling them).


bug fix

  • Removed the “power change at vendor” improvement.
  • Points that reduce the total mana pool of a skill are correctly taken into account, such as talent 3463 (cleric): -25% mana pool for “life regeneration”.
  • Achievements made in hardcore mode also count towards softcore mode.
  • Improvements given through consumables (such as honey) are saved when you exit the game.
  • Loading history…
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