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Update notes via Steam Community

ADDED:

● Churchill Mk. II with brand new physics and armour modelling system as well as 2 new camouflage.
● Valentine Mk III with brand new physics and armour modelling system as well as 2 new camouflage.
● Churchill Mk. III with brand new physics and armour modelling system.
● Churchill Mk. VII with brand new physics and armour modelling system. Added two new camouflage as well.
● Sherman Firefly with brand new physics and armour modelling system. Added two new camouflage as well.
● New winter camo for Sd. Kfz. 231 8 rad.
● Respawn button back in the death UI.


CHANGED:

● KV-1 1941 armour modelling and colliders.
● KV-2 armour modelling and colliders.
● IS-1 armour modelling and colliders.
● T-70 armour modelling and colliders.
● Daimler Mk II armour modelling and colliders.
● Panzer 38(t) A/E camouflages.
● Comet I armour modelling and colliders. As well as 5 new camouflage for it.
● Cromwell Mk. V armour modelling and colliders.
● Bullets going through external armour and that cannot penetrate the next layer of armour will now be desintegrated upon impact on the second layer of armour (instead of ricochetting).
● Sherman M4 armour modelling and colliders.


FIXED:

● Panzer III E armour model.
● Panzer 38(t) A/E armour model.
● Sturmpanzer Brummbar armour model.
● Projectiles (bullets) would ricochet at impossible angles and have like a few meters per second of velocity.
● Falling through map in some rare cases when starting to use a static weapon (usually over a trench).
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