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Update notes via Steam Community
Gearing up for the launch of the main game! In the meantime I have merged some of the changes.

  1. Weapons that are planted horizontally can now be used as a Spring board. Not many uses in the prologue, but a useful mechanic in the main game.
  2. Plunge attack is now on alternate attack button. Before, it would automatically execute a plunge attack at height. This just allows the choice between standard attacks and plunge attack at height.
  3. Improved refraction shaders.
  4. Threading performance improvements.
  5. General quality of life and bug fixes.


Windows 64-bit Depot 2590721
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