Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Update notes via Steam Community
It's been a while, but we're finally back with another batch of fixes! Bit of a smaller list this time while we work on some of the bigger points, so stay tuned!

  • Slightly increased the firerate of early game type enemies.
  • Reworked the camera-mouse-look behaviour. It's now working right when looking left, a lot smoother & no longer wobbels when you have the map open on screen.
  • Fixed One of each card & Barrel of Gunpowder to now drop the correct amount of items.
  • Fixed the caged NPC from staying on the ship after you reload a run save where you freed him already.
  • Added percentage values next to the sound sliders so you can have them all at the same volume!
  • Reworked the daily challenge time library so it works more reliably.
  • Overlay text for nearby triggers now works correctly again, instead of closing immediately.
  • No longer soft-lock the player when tapping out of the game while certain UI element are active.
Windows Leviathan's Treasure Content Depot 858071
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link