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Update notes via Steam Community
  • Creatures in magenta beams will teleport to the first non-solid block instead of the first air block. This effects mirrors and magenta beams intersecting blue beams
  • Magenta beams will only teleport if the beam is valid (starts from a beam core or prism)
  • Fixed dungeons not blocking beams if the dungeon was generated after the beam was created
  • The small damage sound now has a 8 frame cooldown
  • Fixed the blocks in the hand not displaying the invalid placement color
  • When editing a display, each keypress now updates the surrounding blocks
Windows 64-bitEnglish Depot 2345221
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