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WitchHand update for 8 February 2024

Patch 1.0.10

Share · View all patches · Build 13407929 · Last edited 23 February 2024 – 15:21:02 UTC by Wendy

Patchnotes via Steam Community

Another round of bug fixes for ya! And some balancing sprinkled in too, for flavor. Thanks again to everyone providing bug reports and feedback.

  • soul trainer spell now requires first waypoint spell to learn instead of sorcerers school spell
  • familiar cap base value decreased to 2 from 3
  • first waypoint spell now requires village upgrade spell, crystal quarry spell, and herbalist spell to learn instead of familiar home spell
  • familiar home spell now requires first waypoint spell to learn
  • familiar home recipe cost increased to crystal x5 from crystal x3
  • fixed corpses and advancements functioning with the autosorter
  • fixed [REDACTED]'s cards sometimes becoming misaligned
  • fixed [REDACTED]'s cards sometimes causing a crash when defeated by a stack of familiars
  • fixed golden quest not granting achievement for chaos witch
  • fixed forests having a below average chance to spawn compared to other land cards
  • fixed Chaos Witch's flameblood spell not being consistent with its 1hp cost
  • hud witch health now shows proper damage taken effect when flameblood spell is used
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