v1.05
- Added new Crysolith passive 'Chilling Curse'!

BALANCE
- Added a small extra encounter to the Commoner's Grounds (new games only)
- Fine Robe, Velvet Robe, and Mystic Robe grant +1 more HP
- Megasledge can now be augmented
- Very slightly reduced difficulty of Pauper Mounds and Narrow Pass spawns
- Vengeful Murk now grants status effect immunity for 1t
FIXES
- Fixed Chargers having 3 less HP than they should
- Added a little more red on small blood pools to improve visibility
- Gambesons are now worth $0
- Fixed being able to die when ending your turn on a Growth if Poisoned with 1 HP left
- Fixed Journal Entry Completion statistic at the end being slightly inaccurate
- Megasledge can now break tables and statues from any angle
- Slightly increased brightness of darkest stone floor texture
- Fixed illusory clones becoming real during the final fight
- Added null checks to dialog to fix rare crashes using keyboard input
- Can now start a game without naming your characters if you attempt to twice
- Fixed player turns rarely ending too early, causing certain timing issues
- Blind no longer cancels a currently-charging Dark Current, but Dark Current cannot be started while Blind
MODDING
- Added 'cancelIf' Task
Changed files in this update