I apologize for the few weeks of radio silence and delays in updates. On release day, there was a surprising interest by the achievement hunting community, and I quickly noticed that some achievements were broken. Some were not obtainable in the way they were intended to, others were flat out broken and unobtainable. I took great care to test and validate the bug fixes to make sure all achievements work as designed now, that being said I am just a single developer and bugs may still occur. I want to thank all players for their continued interest in Tick, Tank, Boom, the amount of positive reviews and players really surprised me and gave me a ton of motivation to keep working on the game.
This update contains the following changes:
- Fix sound volumes varying too much
- Fix achievements for place requiring team-based game mode
- Fix game end winner points being incorrect in achivement trigger, breaking the quibble achievement
- Reduce force team sync interval to 5 seconds in an effort to tackle the stuttering issue
- Fix controls disabled after spawn bug
- Fix stuttering bug after returning to lobby
Thank you all for playing and for your patience, have a good time!
Cheers,
Thomas
Changed files in this update