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Update notes via Steam Community
Hey folks,

Thanks for your patience! I know it's been a while since the last update.
Over the last month, I've basically ripped apart a ton of the input mechanisms, parts of the display and various other things. The result should beL:

- Full Steam Deck compatibility (yes, including the text size!)
- A new approach to the conversation system
- Fewer bugs
- Faster everything... I hope.

I've not forgotten you all, nor your support over the last few months. Lemme know if there are issues with this build, and if not, I'm going to push it to the main branch!

Fixes to:
-Overhaul of Luck/Crit system
-Overhaul of Durability->Sell price
-Massive overhaul to UI allowing re-adability on small screens
-Massive overhaul to UI allowing joystick control of entire game
-Dungeon level 'joined tiles' are sometimes not joined if you exit and re-enter
-Remove ability to have 2 player ships
-Enter heart site at 397 318 to anchor your reset. Sail away and die while zoomed on your ship. Ship is removed!
-Charged double at inns, but that doesn't stop you staying if you have insufficient funds
-Puppet causing crash when used on Pushers
-Igniting oil only caused temporary flames
-Oil not creating central patch on throw
-Durabiliy not taken into account in sell-price
-Dying in an inconvenient place can leave you stranded without a ship

Have fun,

- Dene

Changed depots in experimental branch

View more data in app history for build 13330740
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