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Update notes via Steam Community
The latest patch reworks how magic functions.

Magic is now purchased and upgraded from the coven, but is no longer consumeable. It works on a cooldown basis now. This is in response to the fact that players weren't often buying them as they took away from the resources required for towers on a level.

The spells themselves have been rebalanced also, the tier 3 spells are now much more powerful and tier 1 spells are much weaker. This better represents their cost and cooldown.

There has also been some bug fixes in the latest patch along with some UI changes.
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macOS 64-bit Depot 2609542
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