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Update notes via Steam Community
Hello Everyone, how have you been?
Our first update of the year is here and it's a big one!

Features


Hero Forge Support

You can link your Hero Forge account to RPG Stories and use your heroes either as items to populate your maps Or as playable Characters.

Object Properties

We have been working on a UI system that will allow us to provide you access to more Options and properties. This feature is still kinda experimental but in the near future it will be improved and more tools will be added. For in-game objects, these settings are synced in Online games.
For now, You can :
  • Adjust lights (Intensity, range & colors)
  • Open Close Doors (We have an effect for now but a cut throw is on the way)
  • Change animation speed on NPCs (we will add more animation options and other settings)
  • Network Global Settings
  • DM can control if players can move
  • DM can control if plates can use the camera
  • DM can control Object animation time and animation type
  • Adjust the play Grid to your liking. (Size, offset, and color) settings are saved with the project.
  • Adjust Mass placement settings. If you don't like our presets, edit them as you like.


Content

Scifi Facility Pack

Autobuilder, Floors, Walls, Fences, Objects, Structures

Characters

Scifi
  • Alien EZ
  • Alien FX
  • Alien Predator
  • Facegrabber
  • Gorhorrid
  • Hexalien 01, 02, 03
  • Lacercharias
  • Little Guy
  • Lizardex
  • Space Engineer
  • Destroyer 01, 02, 03, 04
  • Biochemical Android

Fantasy
  • Hobgoblin 01, 02, 03
  • Hobgoblin Captain


Change Log

  • Object network sync has been completely reworked. Hopefully you should see less artifacts and syncing should be more instant.
  • Unity version update, application should have a little bit better performance.


Fixes

  • Multiplayer pos sync
  • Multiplayer multiple object generation
  • Cloth issue with some models
  • Cat Models Fixed
  • Various clean ups

Windows Depot 2105601
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