Chaos Chain
Salutations, freelancers...
Here is the next update for the game. Check out the change log below!
*Please note that these changes are not in any particular order.*
BETA Update 1.33.0 Changelog:
Bug Fixes:
- FIXED being able to access the PDA and companion dialogue hotkeys during the intro and character creation
- FIXED amount text when Neko gives the player equipment in the beginning of the game to reflect the new amounts
- FIXED some dialogue actions being the wrong text color
- FIXED some dialogue typos
- FIXED Spray Reaper Full Auto skill costing no AP
- FIXED a few tileset pathing issues
Changes & Additions:
- Added new Steam Achievements
- Updated the code handling the splash screen and warning screen regarding epilepsy - the warning screen will only show if no save file is present in the game folder
- Rewrote and reworded several parts of the intro (It sounds a lot better and more "together" than it did before)
- Added one extra line of blank space between each major section of text in the intro to allow more time for reading the previous section
- You can now quickly bring up the save menu (Quicksave) by pressing "Q" and this will allow you to save if you have a memory chip (Works just like saving regularly)
- Updated Controls scene with quicksave menu keymap info (Q)
- Increased the size of area transfer diamonds to be more obvious
- Neko's shop is no longer a one-stop shop for all types of weapons and ammo (I've modified the weapon seller lists quite a bit with this update)
- Added "Heavenly Gift" repeatable side quest
- Added Reservoir Station 16 interior area to The Slabs (The area is not currently used for anything but it will be)
- Added Warehouse Alley new subdistrict (Connects Ashen Row and Crescent Strip similarly to Smugglers' Bend - this district doesn't have a ton of stuff yet but I will add more to it in the near future)
- Added Smuggler Storage Unit interior area to Warehouse Alley (New weapon seller - go see what he has - new stuff on the menu!)
- Added an additional optional way of completing the "Rats Nest" side quest (Spoiler: It involves a molotov)
- Updated The Slabs area with some redesigned buildings and some additional scenery
- Added Smuggler character sprites
- Updated list of possible danger / hostile names of character types in the environment to highlight in orange
- Added Blowtorch exotic weapon (Can be used indefinitely as long as fuel is equipped, but isn't very powerful unless you use the special attack skill "Blowtorch Scorch" - increases damage and status effect chance but requires fuel to be consumed)
- Added Flamethrower ordinance weapon (Light it up!)
- Added Flamethrower animations, icon art, and default attack skill
- Added Flamethrower Immolate special weapon skill
- Added Blowtorch animations, icon art, and default attack skill
- Added Blowtorch Scorch special weapon skill
- Renamed Gasoline to Fuel
- Low grade medical items have been doubled in loot drop chance for randomized containers
- All guns and firearms in the game have been given designations in their name to make them stand out a bit more and feel more true to life
- Added comments to several weapon descriptions
- Added several new dialogues to existing characters
- Added some new character graphics (Faces and sprites) for new unique characters
- Added new flavor text to various locations for lore and world building purposes
- Added sound effect feedback for opening and closing the world map
- Cleaned up some icon art
- Updated the active/inactive portrait overlay for the player character and companions
- Improved shading surrounding the interface to look more transitional
- Improved intro music fade between the soundtrack change
- Added more "texture" to several wall surface tiles to make them stand out more
- Added two new alternate title screen images with hue variations like the original
- Added the new alternate images with variant resolutions to the Founder Pack DLC
- Added new intro image 2
- Added new intro image 3
- Provoke now gives +150 initiative on use instead of only +5 (It didn't work sufficiently the way it was intended before)
- Drone Medtech Treatment ability now heals 12 health instead of 18 (It was too overpowered for such a low cost of AP)
- Drone Medtech Stabilize ability now revives for 15% health instead of 20% but now also recovers 5% Mettle
- Chronic Illness Flaw no longer has x2 cost for condition healing, but has an extra 5% weakness against sickness and 5% reduced mettle (The x2 condition healing was a bit overkill in terms of difficulty)
- Added some more NPC blockers to a few areas to help avoid frustrations
- Added some more NPCs to a few areas
- Updated several shop lists
- Added unlockable titles PDA option
- Added "Samaritan" unlockable title (Earn 15 Fame)
- Added "Renegade" unlockable title (Earn 15 Infamy)
- Added "Outlaw" unlockable title (Reach 5 Heat)
- Added "Runner" default title (Usable by everyone by default)
- Updated default title "?????" locked message with detailed info on how to use them (Example: "Trooper" is replaced by "Military Background Only" when it is unavailable to a certain character due to their chosen background)
- Added more visual clutter decor to some areas
- Added some more contrast to the font outline color to make the font "pop" a little more and look less like it's just blurry
- Lowered the pitch of a couple of soundtracks that sounded too "happy" for Chaos Chain's intended theme and atmosphere
- Improved movement/pathfinding on small/thin objects on the map
- Added some new randomized background sound effects to both the indoor and outdoor lists
- Significantly updated the world map image
- Removed some bits of code here and there to optimize performance further
- TONS of other misc tweaks and adjustments
Please let me know of any bugs or issues you may encounter so I can fix them. This update will be available shortly.
For more info on the game, visit the store page below!
A gentle reminder: if you're enjoying the game so far or have critiques you'd like to share, please consider leaving a review for me. This not only helps with much needed visibility, but also gives me important feedback for the game to help it become a better final product. Also, if you have questions, concerns, or requests, please visit the official Chaos Chain Steam Forums or join the official Discord Channel!
That's all for now, enjoy!
-Cryptic ːCStudiosː
Changed files in this update