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Hey Everyone!
I have a small update for you.

  • Removed contagious until it can be reworked.
  • Scrap piles now have a small delay before grouping into a larger pile.
  • Adjusted order for immune damage calculation to the end of the damage formula. This will make sure it applies after vulnerabilities.
  • Immutable damage will still go through immunity.
  • Irradiated Blood now does 75% of your current health on removal. Before it did a flat 75 damage, instantly killing the weaker roles and anyone who doesn't put their cart up.

Windows 64-bitEnglish Get Stuffed! Content Depot 1098131
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