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Patch Notes - V0.0.3A

Bug Fixes

Health Bar Visual

  • Fixed an issue where the health bar was not accurately displaying the current remaining health of entities. Players can now rely on the health bar to get a precise indication of the entity's health status.

Target Prioritization for Towers

  • Fixed Issue with towers not targeting the first enemy and just attacked random enemies.

Additions And Improvements

Main Menu Art

  • Introduced new Main Menu Art

Exit Game Option

  • Added a convenient option to exit the game directly from the main menu.
Windows Goblin Takes No Argument[s] Content Depot 1409571
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