Today, Atari introduces an all-new game mode to the neon speedrunning hit: Ghost Mode. With this new feature, players can continuously improve their playtimes in any timed trial level by racing against a “ghost” avatar, essentially pitting players against themselves.
After all, what’s a more satisfying achievement than conquering your best time?
In addition to the new gameplay mode, Mr. Run and Jump welcomes a content update providing level and enemy-specific balancing adjustments for an even smoother speedrunning experience.
See full patch notes below:
- An all new time trial ghost feature has been added to the game! Achieving a new fastest time on any level's time trial will save a ghost recording of that run. Player's can now race against those ghost recordings upon replaying a time trial in order to improve their times.
- Balancing adjustments have been made to Mr. Run and Jump's hitbox.
- Balancing adjustments have been made to most enemy hitboxes.
- Small balancing adjustments have been made to several levels.
- Level in the Dark Realm now take fewer orbs to unlock. Only 100 orbs are need to unlock all Dark Realm levels instead of 120.
Changed files in this update