Drop pod raiders
NPC raids now arrive from the sky in drop pods delivered by a heavy cargo dronekeep your eyes peeled for these airborne menaces to stay prepared for raiders!
This was done both to vary
Old weapons reanimated
The krag 10mm pistol and kalash neo 20 have both been reanimated courtesy of my good friend DuckierMocha29! These weapons had some of the oldest and jankiest animations in the game and were in need of a bit of polishOptions menu improvements
The options menu is still a pretty rough placeholder but the visuals tab has been improved to use UGameUserSettings instead of console command overrides. What does this mean to the average joe? the resolution settings should now work properly and better yet, options you choose should now save and remain for your next playthrough!You can also now access it from the main menu instead of having to be in game.
New construction pieces
I started on a construction overhaul but that won't make it to this patch, a couple of the new construction pieces did make it though! most of the existing wall pieces have been updated to newer models and there is now an openable 1x1 hatch and a buildable 3x3 standard wall. The 2x2 door has also been made taller and is now a 2x3 door, this should fix issues with people getting stuck and having to crouch through any door that was placed on a slope.Balance and misc
- The RTG generator now provides 5 power instead of 3
- Added a new extended mag mod to the 10mm SMG
- Breaching charges no longer deal passthrough damage to base cores, this stops people being able to instantly win a battle just by chucking a breaching charge in the right place
- Gun and equipment factories now have a glowing button showing you where to interact with them
Bug fixes
Fixed being unable to pick up advanced resource vaultsGun factories now properly check your personal restrictions instead of basing them off who built the structure
Added options slider for voice chat volume & master volume
Added option to enable/disable VSync
Finally properly fixed factions not promoting a new leader when their current one leaves
Revamped the "use object" prompt to be much easier to see
Changed files in this update