Dear OW Community,
Thanks to the excellent work of the OW Support Team, we are pleased to announce a new update for Original War.
Check out the extensive change log below to learn about new additions, fixes, and improvements:
3.0.10.333
BUG FIX: MULTIPLAYER MAP "EXPOSED" HAS MISSING OIL AND SIBERITE DEPOSITS
BUG FIX: COMMPANEL COULD BE UPDATED TOO OFTEN IF PC HAS BEEN ON FOR A MONTH OR MORE
IMPROVED: OPTIMISED CODE FOR CHECKING WHAT PROFESSIONS UNITS IN A BUILDING CAN CHANGE TO
3.0.10.332
ADDED: PROFILER TO EDITOR AND MTV (USEPROFILING PARAM TO ENABLE)
ADDED: NEW MULTIPLAYER MAP "EXPOSED" (BY GWRHKHSH)
BUG FIX: DOUBLE LASER STAYS CONNECTED TO OTHER DOUBLE LASERS EVEN WHEN OWNERSHIP CHANGES (ISSUE #672)
BUG FIX: VEHICLES FIRE AT PREVIOUS TARGET AFTER CAPTURE (ISSUE #673)
CHANGED: SETBLEVEL SAIL FUNCTIONS MAXIMUM BLEVEL INCREASED TO 20
CHANGED: MULTIPLAYER BALANCE CHANGES (GATTLING GUN DAMAGE REDUCED, ROCKET SPREAD REDUCED)
IMPROVED: ADDED ERROR MESSAGE IF SAIL HAS STACK OVERFLOW
IMPROVED: CRANES WILL NOW ANIMATE ON A TURRET WHEN INUSE
IMPROVED: MINIMAP MAXIMUM RESOLUTION INCREASED
3.0.10.331
ADDED: NEW MULTIPLAYER MAP "TRIPWIRE RIDGE" (BY GWRHKHSH)
ADDED: LOG LAUNCHES SETTING ADDED TO DEDICATED SERVER MANAGER
BUGFIX: APEMEN SOLDIERS CAUSE LAG WHEN SHOOTING [ISSUE #671]
BUGFIX: FIXED FOUR TO WIN'S KING OF THE HILL GAMEMODE
BUGFIX: MAP AND GAMETYPE NAMES NOT BEING RELOADED WHEN LANGUAGE IS CHANGED IN SETTINGS
CHANGED: MULTIPLAYER BALANCE CHANGES (GATTLING GUN DAMAGE REDUCED)
CHANGED: MAP AND GAMETYPE LISTS ARE NOW SORTED
3.0.10.330
ADDED: SHOW/HIDE CHANGELOG ON MAIN MENU
ADDED: KEYBOARD SHORTCUT SYSTEM (GUI NOT ADDED YET)
ADDED: CLASS_HORSE, CLASS_MASTODONT AND RU_BEHEMOTH CONSTANTS TO SAIL
ADDED: NEW MULTIPLAYER MAP "FIRE IN THE HOLE" (BY GWRHKHSH)
ADDED: KILL'EM ALL GAME MODE ADDED TO MUDBATH
BUGFIX: FIXED SELECTION ISSUE WITH EDIT BOXES
BUGFIX: IDENTIFY TOOL NOT LOADING CONSTANT INFORMATION
BUGFIX: ERROR DIALOGS NOT BEING HANDLED WHEN COMPILING ALL SAIL
BUGFIX: DIALOGS NOT BEING CLOSED WHEN COMPILING ALL SAIL
CHANGED: REDUCED AMOUNT OF TICK REQUESTS SENT TO SERVER FOR THE SAME TICKS
CHANGED: SCREENSHOTS NOW SAVED AS PNG
CHANGED: INCREASED MAXIMUM TECH REQUIREMENTS FROM 2 TO 20
CHANGED: OW WILL LOAD GAMEINIT ON CAMPAIGNS IF CAMPAIGN SPECIFIC FOLDER EXISTS IN DATA FOLDER (AM, RU, AR, ETC)
CHANGED: EDITOR WILL AUTO GENERATE AND USE INSIGHT_GEN.DAT IF INSIGHT.DAT DOES NOT EXIST
CHANGED: MIDDLE GROUND AND MASTODONS TRAIL DISABLED
CHANGED: MULTIPLAYER BALANCE CHANGES (GATTLING GUN DAMAGE INCREASED AND ROCKETS HAVE ADDED SPREAD)
IMPROVED: MUDBATH AND MOUNTAIN LABYRINTH GBI
3.0.10.327
ADDED: CUSTOMSGUIRES PARAMETER TO SET THE UI TO A DIFFERENT SIZE THAN THE MAIN GAME
ADDED: LUA WEAPON SYSTEM (ALLOWS MODDERS MORE CONTROL)
ADDED: MORE SAIL EVENT DESCRIPTIONS FOR EDITOR (BY SERPENT)
ADDED: LIMITED TELEPORT SETTING (NOT CURRENTLY IN UI)
ADDED: COPY AND PASTE FOR CONDITIONS AND ACTIONS IN EDITORS LOCAL CONFIGS WINDOW
ADDED: HOVER2 VEHICLE MOVEMENT (LIKE HOVER BUT ALLOWS MOVEMENT ON NON PASSABLE HEXS)
ADDED: VOLLEY SETTING FOR WEAPONS (WEAPON FIRES X TIMES AND THEN WAITS FOR DELAY)
ADDED: ACCURACY SETTING FOR WEAPONS (SETS THE MISS CHANCE AND SPREAD)
ADDED: NOBLOCKMOVEMENT FOR ENVIRONMENTS (ALLOWS UNITS TO STAND ON ENVIRONMENTS)
ADDED: COMMPANELCOMMAND AND UPGRADESTARTED EVENTS TO SAIL
ADDED: CREATE_COLDMEAT, DESTROY_COLDMEAT AND SETUNITATTACKTYPE FUNCTIONS TO SAIL
CHANGED: VEHICLES AND BUILDINGS CAN HAVE 3 ATTACKS
CHANGED: UNITS WITH ICON PARAMETER NOW HAVE NATION BACKGROUNDS
CHANGED: INCREASED MAX ENVIRONMENTS FROM 100 TO 200
CHANGED: INCREASED MAX UPGRADES FROM 50 TO 500
IMPROVED: IN-GAME SCROLLING SMOOTHER (INCREASED UPDATE RATE)
BUG FIX: FIXED ISSUES RELATING TO LOADING SOME WAV FILES
BUG FIX: FIXED KEYBOARD SHORTCUTS
BUG FIX: FIXED QUEUED LAB RESEARCH NOT USING FUTURE STATES
3.0.10.325
ADDED: ADD F_TAG TO SAIL FILTERS [ISSUE #669]
ADDED: HOLD FIRE MODE, MODS CAN ADD VIA NEW BUTTON
ADDED: ITEM CHARGES TO UNITS, ALLOWING COMM PANEL BUTTONS TO BE DISABLED WHEN UNIT HAS 0 CHARGES
ADDED: MAP START EVENT TO SAIL, FIRED WHEN MAP STARTS OR SAVE IS LOADED
ADDED: OW_GAME_TICK VARIABLE ADDED TO LUA SO MODS CAN USE IT TO DISPLAY CURRENT TIME ON UI
BUG FIX: APES CAN ATTACK PEOPLE INSIDE BUILDINGS (THROUGH THE BUILDING) [ISSUE #670]
BUG FIX: ALT KEY MENU CAUSING ISSUES (BUILT IN WINDOWS FEATURE IF YOU DON'T TELL IT YOU HANDLED THE ALT KEY)
BUG FIX: EDITORS PROFILE SELECT INCLUDED MOD NAME IN THE PROFILE NAME BOX
BUG FIX: OGV VIDEOS WHICH ARE NOT DIVISIBLE BY 16 IN WIDTH OR HEIGHT WERE INCORRECTLY RENDERED
BUG FIX: OGV VIDEOS WITHOUT SOUND CHANNEL WOULD CRASH OW
BUG FIX: OIL AND SIBERITE MINES CAN EAT PEOPLE
BUG FIX: TARGETABLE SAIL NO UNIT BUTTON COMMAND NOW SENDS SELECTED UNITS ID (IF ONE IS SELECTED)
CHANGED: MOD SETUP CREATOR UPGRADED TO USE FASTMM4 WITH INCREASED MEMORY LIMITS
3.0.10.319
ADDED: LIST OF BUILDING IN ACTIVE AREA MENU OPTION TO EDITOR
ADDED: CLOTHES SETTING FOR PEOPLE.TXT
BUG FIX: PREVENT EDITOR FROM ALLOWING LARGER ENVIRONMENT OBJECTS TO BE PLACED IN AREAS THEY SHOULD NOT BE ALLOWED
BUG FIX: FIX FOR LOCKING CUTSCENE SPEED WHICH FAILED ON SOME MAPS
CHANGED: MODS CAN NOW HAVE MORE THAN 3 DIFFICULTY LEVELS FOR MISSIONS
CHANGED: DEDICATED SERVERS RAN BY THE DEDICATED SERVER MANAGER WILL TERMINATE THEIR PROCESS AFTER COMPLETING A MATCH
3.0.10.315
ADDED: ARTILLERY WEAPON TYPE
ADDED: SELECT AND DEATH SOUNDS FOR HUMAN UNITS CAN NOW BE SET
ADDED: NEW SAIL EVENTS - COMMANDUNITXY, CLASSCHANGED, TAKEMATERIALS, SAILEVENTCUSTOM
ADDED: NEW SAIL FUNCTIONS - SETBUILDINGSTAGE, IGNORESIDESETTINGSCRC, RAISESAILEVENTCUSTOM, SETCANUSEMINES
ADDED: SYSTEM TO REGULATE TICKS FOR MULTIPLAYER GAMES
ADDED: ABILITY TO REVEAL SECRET ACHIEVEMENT DESCRIPTIONS
BUG FIX: REDUCED MEMORY LEAKS
CHANGED: INCREASED UPGRADE LEVELS FROM 3 TO 10
CHANGED: WAVES CAN NOW BE RENDERED WITH SHORTER PATHS
3.0.10.312
ADDED: ABILITY FOR GROUNDANIM FPS TO BE SET
ADDED: CUSTOM ANIMATION FOR UNITS
ADDED: HEAD TURNING WHILE NO ACTIVITY
ADDED: TARGETABLE SAIL COMMAND
ADDED: ABILITY FOR VEHICLE WEAPONS TO NOT ALLOW CONSTRUCTION BASED ON CONTROLLER TYPE
ADDED: OPTION TO DISABLE ORIGINAL WAR FROM CENTERING YOUR VIEW IN MULTIPLAYER WHEN THERE IS A SIBERITE EXPLOSION
ADDED: MULTIPLAYER MAP WRI FILES CAN NOW HAVE OPTIONS DISABLED
ADDED: SKINNED CHAT BOX
ADDED: ADDED MUTE PLAYER TO CHAT BOX
ADDED: ADDED LIMIT CURSOR INTO INGAME OPTIONS
CHANGED: MULTIPLAYER MAP OPTIONS ARE NOW ORDERED BASED ON THEIR POSITION IN THE WRI
CHANGED: VEHICLE AND BUILDING BACKGROUNDS ARE NOW SEPERATE FOR EASIER MODDING
CHANGED: EDITOR NO LONGER TRIES TO USE ORIGINAL WAR FOLDER OVER OWP FILES
CHANGED: INCREASED MAX GROUNDANIM AMOUNT
CHANGED: DEDICATED SERVER MANAGER OVERHAULED
CHANGED: TREES CHANGED IN MUDBATH MULTIPLAYER MAP
CHANGED: FISH REMOVED FROM LAKE IN FLAGS MULTIPLAYER MAP
BUG FIX: WORKSHOPS NO LONGER GET DISABLED WHEN THERE IS NO POWER
BUG FIX: FIXED BUG WHICH CRASHED DEDICATED SERVERS WHEN READING CERTAIN MAP WRIS
BUG FIX: MULTIPLAYER APE SCRIPT FIXED
BUG FIX: REMOVED BOTS FROM RECIPIENTS
BUG FIX: FIXED LUA ERROR IN OPTIONS
BUG FIX: POTENTIAL FIX FOR ISSUE WITH SPECTATOR BAR WHEN NOT ALL PLAYERS ARE SHOWED
BUG FIX: MISSING BOT READY TEXTURE (FOR MP ROOM)
Original War - Update 3.0.10.333
Update notes via Steam Community
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Original War Content
Depot 235321
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