Playtest open from 05/01 till 10/01
New feature added : Damage multiplier. Dodge closer to enemies to increase your damages
Re-balancing of all weapons and their attacks
Re-balancing of enemies and progression of the run
Re-balancing of some upgrades
Added tutorial on beginning of runs to help new players
Correction of a bug avoiding elites to spawn
Improved visibility with new cursor requested during first playtest and observed on live playtest
Rework of the main menu
Changed files in this update