- Platform has been slightly beautified
- Achievements can now be reset manually from the menu
- Sideways keys in the menu!
- The screenshot key now works, although the quality is not pixel art friendly, and the functions for it are not in any of the official documentations, and by some miracle, the function from some old forum posts still work, and nobody seems to be bothered by this, probably because everyone moved over to godot a long time ago, but here we are...
Procrastinaut BETA 1.6.1.5 now LIVE!
Good morning! The following changes suddenly fell out of 16-dimensional space:
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