New maps:
Big new open world maps with frozen enemies to the far north and burning flame enemies to the west. They will be resistant or weak to magic depending on their type. On these maps are new quests, dungeons and relics to find.
More dynamic movement with magic enemies:
Some of the magic enemies used to move far away from the player and never return, now they're more dynamic and move away/closer depending on the player actions.
Small changes:
-Greatsword overhaul, fire attacks benefit against ice enemies.
-Polearm rework, ice attacks benefit against fire enemies.
-New relic chests that guarantee a relic you don't have.
-Numbers now used as hotkeys for weapons.
-Ghost magic won't drain spirit while zoning.
-Changes to lighting.
-Many small sound adjustments and volume changes.
Bug fixes:
Ashlands portal fixed.
Content update
Update notes via Steam Community
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