We're going to be trying to update more frequently as we get closer to release, so the change logs may not be huge from now on. That said, there are some good updates to the swimming mechanics this time, so we'll be interested to hear how folks are enjoying it.
GAMEPLAY
- Tweaked physics around falling into water
- Tweaked physics around swimming to surface of water to hopefully make it easier to jump out of water
- Increased gold coin bounce height to what it used to be
AUDIO
- Reduced the volume of a particular hit sound to be more in-line with the rest of the game
UI
- Updated Level End panel to say "Return to Map" instead of "Continue" when appropriate
- Removed a couple of UI re-bind options that didn't really add value
FIXES
- Fixed problem where re-bind overlay wouldn't appear when re-binding some controls in some situations
- Fixed community level tagging UI not working on controller
- Fixed messed up difficulty selection panel in some situations
- Fixed updated control bindings not being respected for some UIs
OTHER
- Worked on bosses, to be announced soon!
- There are probably other changes that we missed calling out here!
Changed files in this update