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Update notes via Steam Community
Fairly large patch, this should hopefully address a lot of the most common critiques with the latest content update :]

- Toilet items can no longer spawn from challenge room boxes.
- The Toilet Paper item will no longer spawn during challenge runs.
- Made the Portrait Demon’s hitbox slightly smaller.
- Fixed a bug which caused the game to display incorrectly on non-16:9 displays.
- Fixed a bug where only part of the item descriptions at Cordelia’s shop would be italicized.
- Fixed an issue with music being permanently muted if you set your BGM volume to 0.
- Fixed some crashes which would occur immediately after starting a game with a B or C costume selected.
- Fixed some crashes that would occur seemingly randomly with no error message. This one was a real pain in the ass to figure out.
- Fixed a crash which would sometimes occur upon defeating Cybil.
- Fixed a small bug in which tutorial control prompts would be affected by lighting when they should be displayed above all lighting and shadows.
- Fixed a freeze triggered whenever Chunks would spawn on a floor while Curse of the Ancient is enabled.
- Fixed a freeze triggered by firing any weapon while holding Toxic Barrel with Curse of the Explosive enabled.
- Fixed a bug where the signs on the balcony's text would appear incomplete after leaving and returning to the room.

- Assignment Anya
    - Added small pouches which you can use to expand your inventory. There are three pouches total in the mansion, so you can have a maximum of 9 inventory slots by the end of the game.
    - You can now use health potions (and most consumable items) where you find them without having to add them to your inventory.
    - Added item boxes to the back patio, gallery, laundry room, and guest bedrooms.
    - Removed the item box from the northwest foyer room (there is already another item box literally two rooms away).
    - Changed Game Slime’s S-rank review on the score screen to mention a 1-hour completion time instead of 2 hours.
    - Significantly toned down the particle effects during the final Chunks chase.
    - Moved the chandelier in the north foyer room slightly because it obscured the camera before.
    - Added a tutorial prompt explaining that you must use cameras to save the game.
    - Added a one-time tutorial prompt to the save menu stating that Assignment Anya does not feature automatic saving.
    - Quitting Assignment Anya from the pause menu now asks you if you’re sure you want to quit.
    - You can now hold the fire button to fast-forward through the establishing shot cutscenes or press the pause button to skip them altogether.
    - Fixed a crash which would occur when you went back a room during the “Another World” segment.
    - Fixed a softlock where you would teleport into a white room at the end of the “Another World” segment.
    - Fixed a bug which allowed you to equip and unequip the zombie mask while in menus.
    - Fixed a softlock in the “Somebody’s Wardrobe” area caused by getting stuck behind some of the furniture.
    - Fixed a crash during the Chunks chase which would sometimes occur when entering new rooms.
    - Fixed a softlock caused by saving after the Chunks chase begins and reloading your file.
    - Fixed an error in which the tutorial prompt to open your inventory wouldn’t disappear after opening your inventory.
    - Fixed a bug in which curses could be enabled in Assignment Anya.
    - Fixed a bug which caused music to not play during the Chunks chase.
    - Fixed an issue in which the game would lag heavily during the final chase segment.

- The Gauntlet
    - Removed a number of useless items from the spawn pool for this challenge, such as Map, The Globe, Rat Poison, etc,.
    - Cordelia no longer sells maps in this challenge.
    - Added additional time to most challenge boxes.

- Mutants
    - Chunks now spawns much earlier in this challenge.

- The Great Depression
    - Removed Tiny Wallet from the spawn pool for this challenge.

- Arcade Maniac
    - Portrait Demons now spawn away from doorways and the player.
    - Portrait Demons now move at different speeds: the first one moves very slowly, the second will move a little faster, and the third will move quickly.
    - Added a big heart in the starting room. This is a one-time heal and it’s the only way to regain your health in this challenge.

- Items relating to secret/bonus floor elevators (such as Elevator Button, The Vault, and Toilet Paper) as well as Chaos Token have been removed from the spawn pools of all challenges.
- Made some significant optimizations:
    - Improved the way that the HUD minimap is drawn.
    - Changed the method that almost all outlined text is drawn for a more efficient one.
    - Overhauled the game's memory management.
Dead Estate Content Depot 1484721
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