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Update notes via Steam Community
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Hello Obama Hunters!

An update is finally here!

Obama Maze v0.14.0 while not being the much wanted multiplayer update we're finally able to ship the things we've been working on since last year.

What took so long?

Since the v0.14.0 update originally was meant to be the multiplayer update a lot of that has been worked on but the scale of it is too large to implement into this update. We've spent a lot of time on features aren't seen in this update and won't been seen for a few more updates to come. Additionally some features have been improved behind the scenes and improved for development such as the item manager which has been transformed into a way in which creating new items is so much easier than before v0.14. Additionally a language system has been added which while other languages aren't supported at the moment may easily be added into the game by editing a single file in the built version of the game.

Alright so what's in this update?

Here is a full changelog here!
  • The pause menu no longer requires 5 seconds to pause.
  • SNOW EVERYWHERE!!!!!
  • The internal "cheat mode" detector which disables achievements if the console is used was disabled due to being extremely buggy.
  • New navmesh blocks in the Forest Maze so Obama no longer can follow you into the river, into / on buildings, or into the backrooms corner.
  • Redid the bear trap.
  • Fixed a rare bug where the game would load over twice freezing the game if any other scenes were to play.
  • Redid backend input.
  • Fixed a bug where the buttons would overlap on the pause menu making you click the wrong one.
  • Fixed controller's sensitivity being a lot slower than mouse.
  • Temporarily removed the content manager. If you would like the trick or treat achievement you can play an older build in the betas tab.
  • The bear trap now shows you the correct button if using a controller.
  • Fixed a bug where you can use the tablet without using power. (Thanks InsANepErsoN and TheOg4Skin!)
  • Bear trap limit is now 3.
  • The level selector is redone.
  • New audio mixer.
  • So much more minor things that I honestly forget.


Now I'd like to conclude this with how im disappointed how little it seems like I've added since a lot of the changes just make development easier and or just isn't released publicly yet. There probably will be some hotfixes as I didn't get very much time to test this version. Hope you enjoy the update.
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