-Fixed an issue that would reset JKJK surprise or make it not trigger
-Fixed an issue that made Sigil of Bravery's damage amplify stack infinitely
-Added new texts explaining what consumable items (foods) do and removed the Basic tag from them
-Made it easier to feed tokens to both the Merchant and Smith
-Fixed an issue that made the Healing Bless from Z5 heal an enemy instead
-Controller: Added a button to quickly select the Continue button (R2)
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