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Update notes via Steam Community
CONTENT:

    New event! (It’s a very fun one.) ⚽
    Duncan, the pilot of the Mining Drill, overcame his shyness and can now talk
    5 new artifacts:
      Tiderunner’s starting artifact has been split into 2 artifacts, to be easier to parse
      Tiderunner now has a boss artifact, meaning all 5 ships have boss artifacts :)
      new Dizzy artifact
      new Max artifact
      new Isaac boss artifact



BALANCE SHIFTS:

    Made Caffeine Rush cap at 2 triggers per turn
    Heavily reworked Jupiter’s boss artifact
    Instead of “your Jupiter Drone card now costs 0”, it is now:
    If there are no Jupiter Drones currently in the midrow: when you launch a Jupiter Drone, gain 1 energy
    Gemini now starts with one new extra card, Basic Swap
    If a bubbled drone is launched into a midrow object, the bubble takes the hit first. This means Brac is more dangerous! Watch out!


INTERNAL CHANGES:

    Reworked how a few artifacts worked internally
    Reworked how a lot of enemy code works
    Essentially, did a bunch of work under the hood, so we can do more cool stuff in the future


BUG FIXES:

    From Hell’s Heart B can no longer kill you if you play it twice through Max + Zero Doubler shenanigans
    Fixed a rare case where Sticky Note and Safety Lock could be wasted buffing temporary cards
    Fixed that **Heal Booster** would also boost enemy healing (only relevant once, but still: whoops!!)
    Various other smaller bugfixes
Windows 64-bit Depot 2179851
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