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Update notes via Steam Community
Changes

* Fixed bug in intro mission where the target civilian would not spawn if an Npc opened the cell door beforehand, breaking the tutorial event.

* Deleted doubled-up grid square in elevators.

* Main scene tutorial panel material changed to transparent as it was obscuring too much player vision.

* Increased player Level 1 speed as grid movement during beginning missions was too slow and slightly too arduous.

* Fixed bug where entering the outfitter menu would display a negative equipment tier, therefore not not displaying any equipment initially.


Finally, Happy New Year and merry Christmas to all. Wishing everyone peace in their hearts for 2024.
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