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Update notes via Steam Community

Wishing everyone a happy holiday!

Thank you very much for your support this year.



New:

  • Added the appearance of snowmen in winter merchant cabins


  • New Christmas special items added



  • New Guardian Merchant Task

  • Added a zombie killing reward system, where after obtaining enough killing rewards, items can be exchanged at merchants (proof of killing items can now be obtained after killing zombies)

  • Add many new furniture items

    Clothing display rack

    Weapon display rack (guns and melee weapons)


    New wall lamp


    New freezer


  • Increased fuel consumption of pickup trucks

  • New weapons























  • Joining the fishing system


  • Add the bunker to the map




  • When adding precise aiming, blur around the screen



Optimization:

  • Limited the maximum number of animals generated over time

  • Boarding in first person, getting off in first person

  • Reduce some sinking damage



Bug fix:


  • Fix brick wall, triangular structure material error

  • Repairing the stone foundation will cause vehicles to sink in

  • Fix the issue of increased skill proficiency in displaying Chinese on dedicated servers when switching languages

  • Fix food and hand threading during first person eating

  • Fix the new map mine hole, and when it goes online, explosive ores will appear

  • Repairing NPC houses with damp interior on rainy days

  • Fix the loot regeneration error in the new system

  • Fixed a chance of getting stuck in a movable state when using the workbench while lying down

  • Fixed a large number of errors on the map

  • After removing materials, the repair workbench can also gain experience in manufacturing items
  • Loading history…
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