Thank you to everyone that keep sharing their feedback and suggestions! I've just published another update addressing a number of issues brought up by players.
The changes include:
- New boss Frankie has joined the roster and will be handing out free hugs to all players
- More improvements to upgrade and component tooltips with more precise information, most notably damage values on magical damage upgrades and effect durations on status effect upgrades
- Improvements to Player Info screen that include additional information on stats like Armor and Magic Resistance
- Players can now freely change the color of their character and corresponding UI elements by going into Settings/Gameplay tab and pressing 'Change Color'
- Auto-targeting for shooting abilities can be now toggled off in the Settings/Controls tab
- Rebalancing of Bleed and Chaos damage values so that they're more in line with other damage forms
- Fix to boss and monster hit zones to more precisely detect hits during melee attacks
- Fix to the Inventory tutorial step preventing players from accidentally scrapping their equipment
More changes and improvements are on their way! I've also started working on a new game mode that will hopefully be a fun new spin on the current game formula, but it's also a pretty big undertaking so it might take some time, I'll share more details in later updates.
Please continue sharing all the suggestions and ideas for the game, the best place to do it is on the game's Discord Server, all the feedback is greatly appreciated. Thank you!
Update Notes for December 15th
Update notes via Steam Community
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