I'm overwhelmed by the fact that you like the game, and that so many of you are playing the game. You're all gnorping awesome.
I will have more to share tomorrow, where I will about some plans for the future.
Now here are some fixes, and adjustments:
-  Supershatter damage: 350 -> 550
 
-  Descent of the King duration: 1 minute -> 3 minutes
 
-  Adaptive Learning no longer rounds down
 
-  Adjusted talent acquistion rate to be slightly slower early
 
-  G.E.E.T. is more expensive
 
-  Inspiration: Runner->Director now is based on number of active directors, with a +10% increase per active director, from 30% any number of directors were active
 
-  Fixed some tooltips not showing correct value
 
-  Clarified some text
 
 
 
 
 
Changed files in this update