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Hey!

Today we have a new hotfix to share. It is mainly bug fixing but we have included a "Bug Report" ingame, so it is easy for any player to share the files, in case any player encounter a problem.

Also, if you encounter any problem when claiming the skins (marked as "Claimed" but not ingame), please re-sync Twitch on G2G and the problem should be solved.

New feature

Introduced a bug report shortcut in the UI of the game. You can also generate an archive with all necessary files to help us understand the issue.




You can find the button on the ESC menu (upper-right) and will trigger the following:
  • It will open the Bug Report section of Endless Dungeon in Games2Gether
  • Automatically will create a zip file with all the necessary files in ...Documents\Endless Dungeon\Temporary Files\BugReportArchives
    Then you will need to just fill the report and include the .zip file that is created.


  • Improvements

  • Ensured merchant was always offering 5 items
  • Added new tutorials throughout the game
  • Improved sound effects when Bunker is being hit during her ultimate
  • Improved sound effects when rerolling what the Merchant or the Hero Upgrade Machine was offering
  • The call to action UI element about crystal upgrade is now animated

    Bug Fixing

  • Fixed an issue where the videos ingame could be muted in specific conditions
  • Fixed an issue where the weapon mods were not applied in specific conditions
  • Fixed an issue where the smoke effect during the Eryaudi boss encounter could stay visible in specific conditions
  • Fixed an issue where disabled turrets could still track enemies
  • Fixed an issue where the Amplifier turret was not getting a bonus when being shoved
  • Fixed an issue where the Crystal Bot could get stuck in the Core District in a pillar
  • Fixed an issue where the label on UI elements on doors during boss encounters was misleading

    Multiplayer Bug Fixing

  • Fixed an issue in multiplayer games where clients with a lot of achievements could prevent the host to get achievements of their own in specific conditions
  • Fixed an issue in multiplayer games where clients could only see their hero quests in the HUD and the station map screen
  • Fixed an issue in multiplayer games where client could not see their hero chip equipped in the dungeon
  • Fixed an issue in multiplayer games where the counter on finished hero quests could be off by 1 for clients


  • Have a nice day :)


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