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Update notes via Steam Community
Hey Dwarves! We're so excited to announce a content update this time around designed to make the overall experience better. New methods for picking up where you left off and now with more friends!

What's New?
- Save System! The game now auto-saves at the end of each day retaining money, rating, unlocked customers and upgrades!
- Added support for up to eight players!

Networking Changes and Fixes
- Added a slider in the "host" panel for specifying lobby sizes.
- Fixed a bug where players were allowed to join other sessions with mis-matching versions.
- Fixed a bug where if a client drops connection they can't join or create new servers.

Co-Op Changes and Fixes
- Added auto-save (saves the tavern at the end of each day or wipes save if bankrupt).
- Added auto-load (now loads the host's save if they have a valid slot).
- Added a way to manage tavern saves from the main menu.
- Increased the player cap to eight players.
- Added four new colours for dwarf skins.
- Added more spawn locations to accomodate for larger game sizes.
- Updated employee of the day to fit up to eight players (scrollable).
- Fixed an issue where the continue button blocked the "employee of the day" title.

Gameplay Changes
- Adjusted stains to be unable to roll under the FOH service bench.
- Added descriptions for Tavern Expansion upgrades to emphasize multiplied revenue from their seating.
- Added an "Alert" UI used for customer/renowned related notifications.
- Added an alert for when a new type of customer is introduced.
- Added an alert for when the Gobbler applies his buff to the tavern.
- Added an alert for when the Dwarf King applies his buff to the tavern.
- Added an alert for when the Druid applies her buff to the tavern.
- Added a "Save Prompt" used for notifying players on the state of their save.
- Added a prompt for when the tavern is successfully saved.
- Added a prompt for when the tavern save is found and loading.
- Added a prompt for when there is no save and a tavern is being created.

Map Adjustments
- Patched a hole where players could jump into the rooftop of the bar.
- Adjusted the collisions of the bar's roof to not clip with the player's camera.
- Adjusted the collisions of the kitchen's overhead to not clip with the player's camera.
- Adjusted the collisions of the grill.
- Adjusted the collisions of barriers in the lobby to prevent soft-locking.

Bug Fixes
- Fixed a bug where jump-throwing slingshots the item back to the player.
- Fixed a bug where the "relax" secret interaction mistakenly granted you a secret achievement.
- Fixed a bug where the vote-start day UI did not appear for late-joining clients.
- Fixed a bug that caused the game to crash if a renowned is forced to leave mid-special action.

Help Us!
If you have any feature ideas or have experienced any bugs/crashes or have any general suggestions for the game we'd LOVE to hear it! Please join the discord server below!
https://discord.gg/D5QFcZt3aX We have more planned changes and fixes coming soon so stay tuned... Enjoy the Tavern!
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