Greetings Yodhas!
I hope that marching hasn’t tired you out Yodhas, as we have quite the journey before us! We visit The Apsara Court this season, to encounter a new faction of divine performers. Eleven new cards are entering the card pool, with two new properties. Realms have received some major reworks focusing on an elevated roguelike experience. New card frames, a new board, and an overhauled quest system are now live, so let’s just dive into this huge update.
New Karma Pass: The Apsara Court

New Cards

Grab the all-new Karma Pass to instantly unlock THREE cards! Shakuntala, her lover Dushyanta, and their iconic Royal Ring. Scale up the track to unlock the distractingly beautiful Urvashi, who allows you to choose and draw legendary cards from your deck. Hit level 100 to unlock Ghritachi, to prevent your units from being charmed, while also being counter immune! New Apsara cards have also been added to the card pool, so good luck when you open your next card pack!
New Properties

Two new properties enter the game this season: Beloved, a tactician's dream, buffing other units' damage when your beloved unit takes damage. Distract, when timed well, makes your opponent's unit damage useless.
Realm Rework

The next time you load into a realm, things are going to look a little different. New pathways and new challenges await you, with different opponents to choose from on these alternate paths. Replaying a realm has its own rewards too, with shortcuts opening up that allow players to skip certain opponents on their run. A few new mechanics have been added to the campaign such as Card Shuffle, The Forge, Mystery Nodes, and the Mini Store.
Card Shuffle changes the way cards are added to your campaign deck. If at the end of the battle, a player isn’t satisfied with the cards offered to them, they can now reroll to get more options!

The Forge is where you personalize your starter deck. Defeating bosses will earn you forge points which allow you to edit one card in your starter deck per point. These changes are permanent through your future runs. Some forge points can also be present on the map so be on the lookout!

Players will now also encounter Mystery Nodes along the way. These unique nodes on the map are a small break from fighting and allow the player to gamble with their fate. The result can either buff or curse you. Are you willing to take a risk?

The Mini Store is where you can grab some power-ups Yodha! You’ll notice this cart carrying useful wares along your journey. And after hearing player feedback on permadeath, Amrith is being re-added to the game, to give you a second wind when you fall, along with other boosts and consumables.
New Card Frames

Card frames have received an upgrade! Our new stylized border draws inspiration from historical Indian art, while also clearly communicating card rarity. With gray being used for common cards, blue for rare cards, purple for epic cards, and ancient gold for legendary cards.
New Board Design

Your hero now fights directly on the battlefield! Their hero powers have been moved to the left, along with new frames around the hero portrait. The board itself now feels more fluid based on the attack type of the heroes being played and will adapt based on melee or ranged heroes being played. Icons have been added to represent row types, with the range row now appearing slightly raised over the melee row. These changes now make your board truly feel like a battlefield! Icons and board UI have also been slightly refreshed.
Quest Rework

Our quest system has been overhauled completely to reward daily playtime. Log in every day and grab yourself some easy Karma by completing daily tasks. These roll over to the next day once you have made some progress on them. You will now also receive one large quest that you can spend the week completing. This quest, however, does not roll over into the next week, so make sure you complete it for a large chunk of Karma!
Play Your Way

Player choice has been a high priority for us in this update, and we’re changing the way players can approach Kurukshetra: Ascension. On completing the tutorial the Ascension storyline and PvP queue unlock together. So, go ahead and play your way Yodhas!
New Animations

We’re constantly working on improving the visual experience when playing Kurukshetra: Ascension. The forge is one example of the animations we’re overhauling, maps feel more alive, as nodes like the forge build onto the map.

Attack animations have all been updated, and attack properties such as Pierce and Smash are going to look and feel even better than before! Hop in-game to check out all of them.
Balance Changes
Neutral Cards:
- Jatayu: Soma cost increased to 6 from 4.
- Forest Giant: Damage reduced to 2 from 3.
- Battle Surgeon: Health reduced to 5 from 6.
- Naga Warrior: Health reduced to 4 from 5.
- River Giant: Health reduced to 5 from 6.
- Aruna: Soma cost reduced to 6 from 7.
- Tara: Soma cost reduced to 3 from 4.
- Takshaka: Health increased to 7 from 6.
- Jambavan: Damage increased to 4 from 3.
- Disarm Spell: Soma cost reduced to 3 from 5.
- Verumkai Assassin: Soma cost reduced to 6 from 7.
- Major Heal: Rarity is now Common.
- River Nagin: Health increased to 3 from 2.
- Mace Warrior: Rarity is now Common.
- Ice Giant: Rarity is now Common.
- Vaanar Archer: Health increased to 3 from 2.
- Royal Guard: Rarity is now Epic
- Swordsman: Soma cost reduced to 2 from 3. Health and Damage reduced to 2 from 3.
- Battle-Cry: Rarity is now Common
Arjuna:
- Shock Archer: Health reduced to 2 from 3.
- Concentrate: Rarity is now Common.
Sugriva:
- Hanuman's Aid: No longer provides healing, but now buffs the Health of all Units instead of only Vaanars. Soma cost reduced to 2 from 4.
- Brotherhood: Brotherhood now buffs +1 dmg for all Units. Soma cost reduced to 3 from 4 and rarity is now Common.
- Renewal: Rarity is now Epic.
Bhishma:
- Varunastra: Healing reduced to 3 from 4. Rarity is now Rare.
- Kaundinya: Soma cost increased to 7 from 6.
- River Channel: The description has been fixed to better indicate when the player will gain extra Soma
- Icy Breath: Rarity is now Rare.
- Blizzard: Now deals 1 damage to all enemies and Freezes them. Soma cost reduced to 2 from 4.
Bheem:
- Tree Hurl: Rarity is now Epic.
- War Chef: Now increases the Health of Units by +2 instead of +1
Duryodhana:
- Kaurava Brother: Can now be added to the player's deck as a Unit.
- Trigarta: Can now be added to the player's deck as a Unit.
- Whirlwind: Rarity is now Epic.
Surpanakha:
- Sniper Rakshasa: Rarity is now Rare.
- Minor Charm: Soma cost reduced to 2 from 3. Rarity is now Epic.
- Charm: Rarity is now Common.
Remember to check in over the next two months and complete your Daily and Weekly Quests to level up your Karma Pass. Other rewards include a ton of gold, shards, and even random cards! With our biggest update so far, we're looking forward to your valuable feedback.
If you’d like to get involved with our community and look for early updates, here are our links: Discord, Instagram, and YouTube.
See you on the battlefield!
Studio Sirah

Changed files in this update