Fix
- Writing spot at the campsite
- Translate
- Collision Little House
- Avatar optimization (Lucia).
Controls
- Shield key "X"
- Journal key "TAB"
- Quick access wheel disappears.
- Alt + Scroll mouse selects a hand-held object.
- Sentences" tool can be used with a hand-held object.
- The controller (controls) have been updated.
Change
- The chances of getting a challenge are greater.
- Journal : Entity visibility, proof and selected behavior are enhanced.
- The object shot no longer increases activity during the hunt.
- Bullet Pistol, Shotgun, Burning Flash destroy the shield.
- The photo of the magnets is permanent when the clue is revealed.
New
- Add a new equipment
- A tooltip is added when an object is selected. This feature can be disabled in the parameters.
- Add ambient sound outside the tormented house.
- Add a new photo to the collection
- Optimization of several items.
- Improved photo quality.
- DLSS added to settings.
Migration to the latest version of Unreal Engine (5.3.2).
The game remains in an ultra-light package (approx. 6.5 GB) for 10 maps.
This is a Ghost celebrates its first year!
I'd like to take this opportunity to thank the entire community, and in particular the Discord community, for helping the game evolve with your suggestions, bug reports, and discussions, all of which I never fail to read.
Thank you all so much!
History
- +80 update :
- 5 new maps
- 8 new entities
- Random mode, challenge, new quests
- Step by step tutorial
- +50 new photos
- New items (Ouija, Book, Bobby & Zacky, Ghost Tracker, and SPIES)
- New interaction items
- Numerous changes and balancing
- New animations
- Rework of main stuff (LSS, sensor, ghost printer...)
- ... and more
Changed files in this update