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Changelog


New Stuff

  • added challenge heaven #1
  • added challenge heaven #2
  • added challenge heaven #3
  • added challenge heaven #4
  • added challenge heaven #5
  • added challenge heaven #6
  • added challenge universe #1
  • added challenge universe #2
  • added challenge universe #3
  • added challenge universe #4
  • added challenge universe #5
  • added challenge universe #6
  • added challenge chaos #1
  • added challenge chaos #2
  • added challenge chaos #3
  • added challenge chaos #4
  • added challenge chaos #5
  • added challenge chaos #6
  • added AI function 'Timestamp: UTC Now'
  • added module 'Sky Blessing'
  • added module 'Angelic Core'
  • added module 'Heaven Gift'
  • added module 'Universal Crit'
  • added module 'Anti-Universal Crit'
  • added module 'Universal Burst'
  • added module 'Universal Block'
  • added module 'Universal Resistance'
  • added module 'Universe Gift'
  • added module 'Captain's Reflect'
  • added module 'Chaos Gift'
  • added module 'Something'
  • added module 'Crate of Rex'
  • added achievement 'Challenger'
  • added achievement 'Unchallenged'



Changes

  • replaced deprecated help menu components
  • restyled module restriction rules for challenges
  • attributes in the tower testing stats menu refresh additionally when being marked dirty instead of just when their actual value changes
  • winter wonderland resets every year
  • clicking outside of the building window without dragging in winter wonderland closes it
  • replaced parts of the town UI
  • slightly improved performance of Workshop UI modules



Fixes

  • fixed typo in challenge 12-5 description
  • fixed missing buff localization in challenge 9-6
  • fixed typos
  • fixed maximized infinite buildings not properly showing their tier
  • fixed base armor values of dead units not resetting in any scenario where the base value gets changed
  • fixed taste modules being affected by the owners attribute multiplier for specific elemental damage
  • fixed statistics activating while in Museum showing reward goals with wrong alignment
  • fixed assassins always attempting to jump at a fixed distance instead of checking their attack range
  • fixed typos in Dr. Cubical hints
  • fixed hardmode setting staying cached when exiting a savegame
  • fixed module 'Neutral Gift' description and effect


The Perfect Tower II Content Depot 1197261
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