
Hey Everyone,
Today's update is Part One of a two-part update. TL;DR: Added some trailers, added a mission board which generates random missions, fixed some bugs.
-Randomly generated missions can be obtained on the notice board on the side of the gas station. If you don't like the mission you were given, you can always generate a new one.
-Reminder: Track missions and view mission details using the missions menu(Esc>Missions)
-Added a large container trailer for hauling large volumes of junk and other items.
-Added a large flatbed trailer for extremely heavy items which cannot be picked up. To transport these items, pull the flatbed trailer near them and interact with the object.
-Added recovery options for all trailers. They will recover to a spot within the town.
-Cuttable trees are now on a real-time respawn timer and cannot be regenerated by reloading.
-Junk engines found in abandoned cars no longer regenerate junk on reload.
-Manually carrying abnormally large or heavy objects long distances will drain your hydration and slow your movement speed.
-Dentside now responds more realistically to mud.
-Increased transparency of Dentside windshield.
-Fixed an issue where the jerry can could have a problem filling up the Dentside pickup.
-Fixed a visual issue where the Dentside pickup was not bending grass blades.
-Fixed an issue where you could save on a payphone while still sitting in your vehicle.
-Improved the payphone save interface.
-Fixed an issue where some shrubs appeared black and without texture.
-Decreased frequency of random loot spawns.
-Fixed a Steam integration issue where Junkyard Truck may appear to still be running in Steam after quitting.
-Several insignificant bug fixes not worth mentioning.
The second part of this update is nearly done and should not take much longer. The second part will make use of the unused room in the auto parts store.
Thanks
Keystone
Changed files in this update