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Update notes via Steam Community
Added:
[Interop] Allow to send a textured mesh to After Effects (Ae 24.1)

Fixed:
[Fill] UV set to UV set projection does not read more than 2 UV sets
[Crash] Using 16K environment map
[Crash] Exr used as image input
[Crash] Copy and pasting Paths across projects
[QoL] Drag and drop of Alpha resource in decal mode creates UV projection in mask
[Path] Copying path vertices also rename target path when reopening project
[Linux] Color picking can be broken with multiple screens
[Auto Unwrap] UI issue for texel density control
[Color Management] UI feedback is sensible to case but engine is not
[Color Management] Incorrect color space selection in mask with user data override

Known issues:
[Color Management] HDR color space conversions with ACE on Linux produce clamped colors
[Crash][Linux] with Linux Wayland on AMD when drag and dropping resource in the Layer Stack
[Crash][Mac] Changing Anisotropic filtering value on Monterey OS
[Regression][UI] Right Click Menu is too small on hd screen
[Python] Crash exporting USD triggered by TextureStateEvent
Windows 64-bit Depot 2199972
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macOS 64-bit Depot 2199973
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Linux 64-bit Depot 2199974
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