- Finally found the root cause of roof showing up after saving game. It seems to be related to the harddrive IO speed - if it's on the slow side, then it'll trigger this bug. Hopefully it's fixed for good this time!
- Added subtle rotational camera shake for various actions
- Added floor/wall collider padding for the Lake Cheko underground tunnel to prevent playing falling off map
- Now certain ghouls will slow down their running speed when hurt, and when hurt further, will start limping.
- Fixed a bug with weapon attachments in NG+ not refreshing on the weapon when you swap out one of them with another attachment
Update 1.74-7 Patch Notes
Update notes via Steam Community
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