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  • Depletion system implemented for trees and stones in farmspots. Over time the resources regenerate.
  • Boss music added.
  • Effects added when boss is destroyed.
  • Doubled the bonus souls for higher difficulties from 25%/50%/100% to 50%/100%/200%
  • Blacksmith skill gain increased when crafting equipment.
  • The healshrine of the skeleton boss now heals more on higher difficulty.
  • Bugfix: Fixed some bugs of the healshrine of the skeleton boss in level 4.
  • Bugfix: Game is now saved when you leave the farmspot.
  • Several more bugfixes.
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